Anima mea - Unity C#
Top-down RPG shooter for Android, PC and console with strong Rogue-like elements. The player must kill the creatures in each room of the dungeon to free the souls they guard. He will also be able to improve his combat stats by grabbing the items he will find at each level, so you can get stronger and get further in this adventure.
The main functionalities that I implemented includes:
- Input reader using scriptable objects.
- Player stats system with items stats modifiers(flat, percentage, multiplier).
- Player and enemies gameplay features to make the combat fun and challenging.
- Enemy state machine.
- Enemies pathfinding A Star.
- All kind of features to improve Game feel.