Game using SDL & C++ only



The aim of this project is to improve my C++ skills by creating a game without the facilities that a game engine or framework like Unreal's or Unity's offer.
To accomplish it I am using:
- SDL, Simple DirectMedia Layer It is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D.
- Entt library To make use of its Entity Component System(ECS) among other.
- OpenGL Mathematics, a mathematics library.
This project is still under development.