Unannounced mobile social simulation game

It is still under development and targets all Android and IOS devices. I worked very closely with the design, art and animation teams to bring the features from the design docs to the final game. The main features that I have contributed to include:

Online features

  • Backend API using .Net and MySql
  • Made use of Redis database to Keep track of the non persistent data
  • Host Addressables on GoogleCloud to download player clothes, spaces, etc.
  • Added backend API(Net Core) functions to fetch and store data from and to database.
  • Multiplayer features using Mirror networking.
  • Movement and animation online replication.

Client features

  • Player camera using cinemachine.
  • Player movement using Unity NavMesh Agent.
  • Interactables system.
  • Avatar editor.
  • Used Doozy to implement UI.
  • Animations system.