Unannounced mobile social simulation game
It is still under development and targets all Android and IOS devices. I worked very closely with the design, art and animation teams to bring the features from the design docs to the final game. The main features that I have contributed to include:
Online features
- Backend API using .Net and MySql
- Made use of Redis database to Keep track of the non persistent data
- Host Addressables on GoogleCloud to download player clothes, spaces, etc.
- Added backend API(Net Core) functions to fetch and store data from and to database.
- Multiplayer features using Mirror networking.
- Movement and animation online replication.
Client features
- Player camera using cinemachine.
- Player movement using Unity NavMesh Agent.
- Interactables system.
- Avatar editor.
- Used Doozy to implement UI.
- Animations system.